{"id":401,"date":"2007-11-12T10:02:38","date_gmt":"2007-11-12T16:02:38","guid":{"rendered":"http:\/\/ezing.me\/transfer\/?p=401"},"modified":"2014-09-23T09:25:25","modified_gmt":"2014-09-23T14:25:25","slug":"digital-revolution-in-filmmaking-discussed-in-lecture-by-pixar-scientist","status":"publish","type":"post","link":"https:\/\/web20.olemiss.edu\/news\/wordpress\/digital-revolution-in-filmmaking-discussed-in-lecture-by-pixar-scientist\/","title":{"rendered":"Digital Revolution in Filmmaking Discussed in Lecture by Pixar Scientist"},"content":{"rendered":"<p>\n<span>OXFORD, Miss. &#8211; With a few simple pen strokes, most anyone<br \/>\ncan draw a stick figure, but producing today&#8217;s cartoons<br \/>\nrequires more than artistic ability.<br \/>\n<\/span>\n<\/p>\n<p><!--more--><\/p>\n<p>\n<span>Although artists are still needed in filmmaking, the<br \/>\nindustry is undergoing a digital revolution brought on by<br \/>\nadvances in such areas as computer technology,<br \/>\ncomputational physics, geometry and approximation theory,<br \/>\nsaid Tony DeRose, senior scientist and leader of a research<br \/>\ngroup at Pixar Animation Studios, based in Emeryville,<br \/>\nCalif.<br \/>\n<\/span>\n<\/p>\n<p>\n<span>Speaking Thursday at the University of Mississippi, DeRose<br \/>\nsaid that all Pixar&#8217;s movies except the first &#8220;Toy Story&#8221;<br \/>\nin 1995 were produced using a new mathematical algorithm<br \/>\ncalled subdivision surfaces, which, in the field of 3-D<br \/>\ncomputer graphics, is a method of representing a smooth<br \/>\nsurface using a polygonal model.<br \/>\n<\/span>\n<\/p>\n<p>\n<span>&#8220;These days, any shape you see in our films is done with<br \/>\nsubdivision surfaces,&#8221; DeRose said.<br \/>\n<\/span>\n<\/p>\n<p>\n<span>DeRose, a 2006 Academy Award winner, delivered UM&#8217;s 13th<br \/>\nDalrymple Lecture in Mathematics. He provided a<br \/>\nbehind-the-scenes look at the role mathematics plays in the<br \/>\nproduction of motion pictures, including the use of global<br \/>\nillumination, an algorithm to add realistic lighting to 3-D<br \/>\nscenes, and harmonic coordinates, a mathematical technique<br \/>\nthat helps improve the motion of characters.<br \/>\n<\/span>\n<\/p>\n<p>\n<span>&#8220;We want the public to understand that mathematics is used<br \/>\nin so many facets of everyday life,&#8221; said Tristan Denley,<br \/>\nUM mathematics chair. &#8220;Tonight, we learned firsthand, from<br \/>\nthe only Academy Award-winning mathematician I know that<br \/>\nmath has some wonderful uses.&#8221;<br \/>\n<\/span>\n<\/p>\n<p>\n<span>DeRose received a doctoral degree in computer science from<br \/>\nthe University of California-Berkeley in 1985. From 1985 to<br \/>\n1995, he was a professor at the University of Washington.<br \/>\nHe moved from the classroom to the movie studios 11 years<br \/>\nago to put his ideas to real-world use.<br \/>\n<\/span>\n<\/p>\n<p>\n<span>&#8220;I basically made the move to filmmaking because of<br \/>\nfirst-person technology transfer,&#8221; DeRose said. &#8220;I wanted<br \/>\nto take my laboratory ideas and use them in a practical<br \/>\nindustry.&#8221;<br \/>\n<\/span>\n<\/p>\n<p>\n<span>A single Pixar movie requires up to four years to complete,<br \/>\nfrom starting with thumbnail sketches to the final<br \/>\nrendering. The greatest challenges facing digital<br \/>\nmoviemakers are reducing cost and saving time. DeRose said<br \/>\nit requires an average of four to six hours, and sometimes<br \/>\nup to 48 hours, of computing to create each of the 75,000<br \/>\nframes in a full length movie. The solution, he said, is<br \/>\nnot faster computers, but rather more powerful mathematical<br \/>\nalgorithms.<br \/>\n<\/span>\n<\/p>\n<p>\n<span>So, are the days of a sketch artist limited in the future<br \/>\nof moviemaking? In short, no, as Pixar&#8217;s digital movies can<br \/>\nrequire up to 150,000 thumbnail sketches, DeRose said:<br \/>\n&#8220;Artists are not going out of style. We employ lots and<br \/>\nlots and lots of them.&#8221;<br \/>\n<\/span>\n<\/p>\n<p>\n<span>Pixar Animation Studios merged with Walt Disney Co. last<br \/>\nyear. The company uses its own proprietary software called<br \/>\nMarionette, built and maintained in-house, to produce<br \/>\nfilms, including &#8220;A Bug&#8217;s Life,&#8221; &#8220;Finding Nemo&#8221; and<br \/>\n&#8220;Ratatouille.&#8221;<br \/>\n<\/span>\n<\/p>\n<p>\n<span>The Dalrymple Lecture series in UM&#8217;s Department of<br \/>\nMathematics was endowed by Mr. and Mrs. Arch Dalrymple II<br \/>\nof Amory. It brings distinguished speakers to discuss<br \/>\nmathematics and mathematics research. To learn more about<br \/>\nmathematics education at UM, visit<br \/>\n<\/span>\n<\/p>\n<p>\n<span><a href=\"http:\/\/www.olemiss.edu\/depts\/mathematics\"><br \/>\nhttp:\/\/www.olemiss.edu\/depts\/mathematics.<\/a><br \/>\n<\/span><\/p>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>OXFORD, Miss. &#8211; With a few simple pen strokes, most anyone can draw a stick figure, but producing today&#8217;s cartoons requires more than artistic ability.<!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[222],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v15.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Digital Revolution in Filmmaking Discussed in Lecture by Pixar Scientist - Ole Miss News<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/news.olemiss.edu\/digital-revolution-in-filmmaking-discussed-in-lecture-by-pixar-scientist\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Digital Revolution in Filmmaking Discussed in Lecture by Pixar Scientist - Ole Miss News\" \/>\n<meta property=\"og:description\" content=\"OXFORD, Miss. &#8211; 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